I have to be pretty careful, because of course I can't talk about specifics due to legal agreements that all console developers are bound by, but I believe I can explain quite a lot of what went into it and how easy / not easy it was without running into trouble. Something that I've had working for quite a while now but so far had been mum about was that we have a nontrivial rust project working on all three major consoles, and I have just been dying to talk about this. A big part of this is that one of the goals for development on Spellbound has been to focus on console development very early in the process, rather than focusing on PC and then porting at the end, as we've done in the past. Mostly I want to talk about the technical aspects of development so far in rust, and some things that we've run into along the way. It's still pretty early in development, but I got the go-ahead from the boss to talk a bit about development here, in case anybody is interested. So, one of our next projects is codenamed "Spellbound", and you can read little bit about it here. Here's a little bit about Chucklefish if you're not familiar. We'll do our best to keep these links up to date, but if we fall behind please don't hesitate to shoot us a modmail. This is not an official Rust forum, and cannot fulfill feature requests. Err on the side of giving others the benefit of the doubt.Īvoid re-treading topics that have been long-settled or utterly exhausted. Please create a read-only mirror and link that instead.Ī programming language is rarely worth getting worked up over.īe charitable in intent. If criticizing a project on GitHub, you may not link directly to the project's issue tracker. Post titles should include useful context.įor Rust questions, use the stickied Q&A thread.Īrts-and-crafts posts are permitted on weekends.Ĭriticism is encouraged, though it must be constructive, useful and actionable. For content that does not, use a text post to explain its relevance. Posts must reference Rust or relate to things using Rust. We observe the Rust Project Code of Conduct. Strive to treat others with respect, patience, kindness, and empathy. Please read The Rust Community Code of Conduct The Rust Programming LanguageĪ place for all things related to the Rust programming language-an open-source systems language that emphasizes performance, reliability, and productivity.
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